; Modifying this file: ; You should not modify this file except to make bugfixes or ; for other "maintenance". If you want to make custom changes ; you should create a new datadir subdirectory and copy this file ; into that directory, and then modify that copy. Then use the ; command "rulesetdir " in the server to have freeciv ; use your new customized file. [datafile] description="Default nations data for Freeciv" options="1.9" ; Below: nations data in sections [nation_*] for ; all nations available. If you want to have more ; nations just add one at the end. There is a maximum ; of 63 nations however. I hope it is enough :-) ; ; Notes: ; ; name = name of the nation ; plural = plural form of the nation name (use '?plural:' qualifier) ; leader = default leader names for the nation ; leader_sex = sex of each default leader: "Male" or "Female" ; flag = string to look for in client tilespec files for ; preferred flag icon ; flag_alt = alternate flag icon string, or "-" ; ; Next are some hints for AI, as defined in struct player_race ; Ask the guy who designed this struct for more explanation :-) ; AFAIK some of them are not implemented yet. ; ; attack = c 0 = optimize for food, 2 = optimize for prod ; c0 = large amount of buildings, 2 = units ; expand = c0 = transform first , 2 = build cities first ; civilized = c 0 = do not use nukes, 2 = use nukes, lots of pollution ; advisors = some kind of advisors, not implemented anyway ; tech_goals = technology goals, up to 10 ; wonder = primary wonder ; government = wanted government ; ; cities = city names, of course :-) ; ; Section [misc] currently contains cities suggested when you run out of ; default cities for your nation. See doc/README.rulesets for information ; on marking up cities with terrain information. ; ; Note: do not change the following order for default nations.ruleset, ; or nations in savegames will become wrong. *include "nation/roman.ruleset" *include "nation/babylonian.ruleset" *include "nation/german.ruleset" *include "nation/egyptian.ruleset" *include "nation/american.ruleset" *include "nation/greek.ruleset" *include "nation/indian.ruleset" *include "nation/russian.ruleset" *include "nation/zulu.ruleset" *include "nation/french.ruleset" *include "nation/aztec.ruleset" *include "nation/chinese.ruleset" *include "nation/english.ruleset" *include "nation/mongol.ruleset" *include "nation/turk.ruleset" *include "nation/spanish.ruleset" *include "nation/persian.ruleset" *include "nation/arab.ruleset" *include "nation/carthaginian.ruleset" *include "nation/inca.ruleset" *include "nation/viking.ruleset" *include "nation/polish.ruleset" *include "nation/hungarian.ruleset" *include "nation/danish.ruleset" *include "nation/dutch.ruleset" *include "nation/swedish.ruleset" *include "nation/japanese.ruleset" *include "nation/portuguese.ruleset" *include "nation/finnish.ruleset" *include "nation/sioux.ruleset" *include "nation/czech.ruleset" *include "nation/australian.ruleset" *include "nation/welsh.ruleset" *include "nation/korean.ruleset" *include "nation/scottish.ruleset" *include "nation/israeli.ruleset" *include "nation/argentine.ruleset" *include "nation/canadian.ruleset" *include "nation/ukrainian.ruleset" *include "nation/lithuanian.ruleset" *include "nation/kenyan.ruleset" *include "nation/dunedain.ruleset" *include "nation/vietnamese.ruleset" *include "nation/thai.ruleset" *include "nation/mordor.ruleset" *include "nation/bavarian.ruleset" *include "nation/brazilian.ruleset" *include "nation/irish.ruleset" *include "nation/cornish.ruleset" *include "nation/italian.ruleset" *include "nation/filipino.ruleset" *include "nation/estonian.ruleset" *include "nation/latvian.ruleset" *include "nation/boer.ruleset" *include "nation/silesian.ruleset" *include "nation/singaporean.ruleset" *include "nation/chilean.ruleset" *include "nation/catalan.ruleset" *include "nation/croatian.ruleset" *include "nation/slovenian.ruleset" *include "nation/serbian.ruleset" ; ; barbarians MUST go last ; *include "nation/barbarian.ruleset" *include "nation/misc_cities.ruleset"