Bjorn Lynne
Bjorn Lynne is a 28 year old composer and producer, specialising in melodic synthesizer music with a strong beat and a rich atmosphere. He is originally from Norway, but his work has led him to England where he now lives and works. Bjorn has released 4 solo albums and his 5th album is being released just as this is being written. Bjorn also has his own homepage where he showcases his CD's and has more MIDI music to download. He also spends a lot of time writing music and creating sound effects for computer - and console - games, working as the in-house musician and sound engineer for Team17 Software Ltd. in England. Some of his latest works in this field can be heard in the games "Worms" and "X2".
Bjorn uses the SoundBlaster AWE32 as an important part of his studio setup. It is, he says, a particularly vital tool for creating music and sound effects for games, both on PC and on other platforms. Bjorn explains, "Even when I do music and sound effects for the Sony Playstation, I do 90% of the work using my PC and the AWE32. This allows me to concentrate fully on the sound and the music, and not having to worry about special custom formats and so on. Then when everything is put together, I simply convert it all in its near-finished form and then do the final bits of tweaking using the Playstation development tool."
We asked Bjorn what he likes best about the AWE32: "The onboard RAM and the SoundFont system allows me to quickly grab a sample, turn it into a MIDI instrument and have it up and running in my song within a very short time. This is very important for me when I'm working - when that bolt of inspiration hits me, I just cannot afford to mess around with sounds and samples for too long, or the magic of the moment will have left me before I can return to the actual composing. With the AWE32 and Vienna SoundFont Studio, I can have the new sound up and running in my song almost immediately. So I have installed 8 MB of RAM on my AWE32 and although I do own a professional sampler - an E-mu e64 - I often sketch out songs using only the AWE32 at first, even for songs that are written for a full-fledged professional CD release. If, after I have a rough sketch of the song running on the AWE32, I decide that this is a song that I want to keep working on, then I will switch on my full recording studio and start mapping out the song on the more expensive pieces of gear, to get that full studio production sound. The AWE32 is almost invaluable in this process, as it helps me grab those sparks of inspiration immediately, and it gives me an idea of how a song will turn out before I spend days tweaking it with all the studio-gear."
Blown
[With SoundFont]
(480K 2:39 m/s)
This was my first attempt at making a song specifically for the AWE32 and using a SoundFont. It is a funk-rock track with guitar-, bass- and piano solos. Oh, and some pretty bouncey hornz, too.
|
Be sure to load all
SoundFont banks into user bank 1 via the AWE32 Control
Panel. Look here for instructions on how to load SoundFonts. Click to play back a segment of the composition in RealAudio 3.0 Click to download the composition. Click here to visit Bjorn. |
The above MIDI files are uploaded by a third party who has indicated that he or she has the right to do so. They have not been reviewed in any manner by Creative -- either for performance, for intellectual property rights issues, or for the lack of viruses. These files consist of songs that we are informed are completely original compositions by the following person. Creative Technology Ltd makes no representation or warranty as to the copyright or other intellectual property rights with respect to such user up-loaded files. Creative shall not be liable for damages of any kind relating to such rights. By opening and/or copying or using these files, you agree to the waiver of any liabilty relating thereto by Creative. For more information on these MIDI files, please write to the following email address.
Bjorn Lynne: Bjorn@team17.com