Graphics Card Specification - 3D Blaster
CT6200
3D Blaster is a graphics display card with hardware-accelerated
3D rasterization. A fully Plug-and-Play product, 3D Blaster delivers
compelling 640x480 resolution by 16-bit colour at an engaging
30 frames per second. It also supports perspective corrected
texture mapped images. The system features double buffered
graphics, Z buffering, alpha transparency, hardware fogging and
texture anti-aliasing.
The 3D Blaster card can be operated as a 2D Windows accelerator
or 3D graphics accelerator. It comes with 2 megabytes of memory.
- System Requirements:
- 486 DX2 66MHz or greater (486 DX4 100MHz recommeded)
- 32-bit VL bus at 33 Mhz
- 8MB system memory
- DOS 3.1 and above
- support VL bus with and without fast write capability
- Supply Voltage Requirement (Loading): +5 Volt
- Current Consumption (max.): 2.4 A
- Clock Frequency:
- main core crystal: 40 MHz
- video timing generator crystal: 14.318 Mhz
- Video Signal Output Level: 0.7 Vpp (Typical)
- Interrupt (IRQ): 2, 3, 4, 5, 6, 7, 9, 10, 11, 12, 14, 15
- one of the interrupt lines is being used by 3D Blaster for
3D functionality
- the assignment of IRQ line is transparent to user and only
determined by the Plug-and-Play configuration manager software
- 2 standard female D-15 VGA connectors:
- 1 connector to import video signals from external VGA board
- 1 connector to output video signals to the monitor
Copyright ©1995, 1996
Creative Labs, Inc.