Group: devcnr


Handling noise on IRQ7 - http://www.cle.creaf.com/wwwnew/tech/devcnr/noise.html

Stats:

Size:1548Last modified:1996/09/16 18:53:08
Download Size:1548Processed:1996/12/11 10:20:36

Excerpt:

Handling noise on IRQ7 Handling noise on IRQ7 Noise on the IRQ lines or and IRQ signal that falls too soon will generate a spurious IRQ7. This can cause strange lock up problems in your software because it will think that the Sound...

Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Programmer's Handbook

  • SoundFont Technology Goes Audioactive - http://www.cle.creaf.com/wwwnew/tech/devcnr/bluerib.html

    Stats:

    Size:2764Last modified:1996/09/16 18:52:59
    Download Size:2764Processed:1996/12/11 10:21:19

    Excerpt:

    SoundFont Technology Goes Audioactive SOUNDFONT TECHNOLOGY GOES AUDIOACTIVE by Todor Fay, VP/R&D The Blue Ribbon SoundWorks Ltd. May 1995 The Blue Ribbon SoundWorks, Ltd. specializes in intelligent music technology for sound...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/digest.gif
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Developer Digest

  • Full-duplex Programming for Creative 16-bit Sound cards - http://www.cle.creaf.com/wwwnew/tech/devcnr/fulldup.html

    Stats:

    Size:1638Last modified:1996/09/16 18:53:04
    Download Size:1638Processed:1996/12/11 10:21:24

    Excerpt:

    Full-duplex Programming for Creative 16-bit Sound cards Full-duplex Programming for Creative 16-bit Sound cards All the 16-bit family sound cards including the SB16, SB AWE32 and Phone Blaster have one 16-bit and one 8-bit DMA...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • http://www.cle.creaf.com/creative/devinfo/recplay.exe
  • http://www.cle.creaf.com/creative/devinfo/fulldupl.exe
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Programmer's Handbook

  • Developers' Corner - http://www.cle.creaf.com/wwwnew/tech/devcnr/devcnr.html

    Stats:

    Size:3619Last modified:1996/12/10 1:39:20
    Download Size:3619Processed:1996/12/11 10:18:27

    Excerpt:

    Developers' Corner * The Developers' Corner will provide all your development needs -- and answer your questions -- for Creative's product line. Registered Developers' Program Creative's...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Tech Lab
  • Mapping Server Error
  • Drivers / Patches
  • Frequently Asked Questions & Tips
  • Blaster Certification Program
  • Technical Data Sheets
  • Creative FTP Index: /pub/creative/devinfo
  • Programmer's Handbook
  • Developer Digest
  • Creative Registered Developer Program
  • Developers' Corner - 3D Developer Support
  • Developer Relations/Support Contacts
  • Technical Support
  • http://www.cle.creaf.com/wwwnew/bg3.gif
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/construc.gif
  • http://www.cle.creaf.com/wwwnew/tech/tl_c.jpg
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/tl_07.gif
  • Links to this document:

  • Creative Zone
  • Creative Zone
  • Contact Us
  • Zone Directory
  • Tech Lab
  • Frequently Asked Questions & Tips
  • Creative Zone
  • Index of /wwwnew/tech/devcnr
  • Contact Us
  • Zone Directory
  • Drivers / Patches
  • Tech Lab
  • Frequently Asked Questions & Tips
  • Frequently Asked Questions & Tips
  • Technical Data Sheets
  • Drivers / Patches
  • Frequently Asked Questions & Tips
  • Blaster Certification Program
  • Developers' Corner
  • Real Time Digital Mixing
  • Technical Data Sheets
  • Changing Sampling Rate On the Fly
  • Detect DTMF digit using Telephony API (TAPI)
  • Programmer's Handbook
  • The Future Sounds Great!
  • Sonic Surfing
  • Handling noise on IRQ7
  • Technical Support
  • Creative TextAssist DDE Server
  • Developer Digest
  • E-mu Systems' 3D Positional Audio
  • Developer Kit for Sound Blaster Series FAQ
  • Sound Blaster AWE32 Developer Information Pack FAQ
  • SoundFont Technology Goes Audioactive
  • Creative Registered Developer Program
  • Sound Blaster Series Hardware Programming Guide FAQ
  • Creative TextAssist API FAQ
  • Full-duplex Programming for Creative 16-bit Sound cards
  • The Battle Hymn of the Developer
  • Creative TextAssist: An Insight
  • Creative MP400 Programming Information FAQ
  • Converting between 8-bit and 16-bit samples
  • Video Blaster SE100 Programming Information FAQ
  • Developers' Corner - 3D Developer Support
  • Developer Information Pack for Phone Blaster Series FAQ
  • Developer Relations/Support Contacts
  • Argonaut & Creative Labs 3D Blaster
  • Technical Support

  • Developer Information Pack for Phone Blaster Series FAQ - http://www.cle.creaf.com/wwwnew/tech/devcnr/pbdipfaq.html

    Stats:

    Size:8594Last modified:1996/10/04 19:31:34
    Download Size:8594Processed:1996/12/11 10:35:12

    Excerpt:

    Developer Information Pack for Phone Blaster Series FAQ Developer Information Pack for Phone Blaster Series FAQ What is the CTPBDIP? What are the contents and features of the CTPBDIP? What are the prerequisites for developers...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • Developer Kit for Sound Blaster Series FAQ
  • Creative TextAssist API FAQ
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/return.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • http://www.cle.creaf.com/creative/devinfo/ctpbdip.exe
  • Links to this document:

  • Index of /wwwnew/tech/devcnr

  • Blaster Certification Program - http://www.cle.creaf.com/wwwnew/tech/devcnr/bcp.html

    Stats:

    Size:2250Last modified:1996/09/16 18:52:59
    Download Size:2250Processed:1996/12/11 10:17:45

    Excerpt:

    Blaster Certification Program What is the Blaster Certification Program? The new "Blaster Certification Program" (BCP) for Creative Labs encourages software developers to submit their products to Creative Labs to undergo...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/left.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/b_cert.gif
  • Links to this document:

  • Zone Directory
  • Index of /wwwnew/tech/devcnr
  • Zone Directory
  • Developers' Corner

  • Non Disclosure Agreement - http://www.cle.creaf.com/wwwnew/tech/devcnr/nda.html

    Stats:

    Size:9294Last modified:1996/09/16 18:53:08
    Download Size:9294Processed:1996/12/11 10:34:08

    Excerpt:

    Non Disclosure Agreement Print this document, fill it out, and fax it to Developer Relations along with the Developer Application. EXHIBIT A CONFIDENTIALITY AND NON-DISCLOSURE AGREEMENT This Agreement is made and entered into on...

    Links to this document:

  • Index of /wwwnew/tech/devcnr

  • Creative TextAssist: An Insight - http://www.cle.creaf.com/wwwnew/tech/devcnr/tassist.html

    Stats:

    Size:8281Last modified:1996/09/16 18:53:11
    Download Size:8281Processed:1996/12/11 10:21:28

    Excerpt:

    Creative TextAssist: An Insight CREATIVE TEXTASSIST™: AN INSIGHT How would you describe the quality of today's text-to-speech? Mechanical? Expressionless? Inhuman? Practically intolerable? As speech synthesis technology...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • Developer Relations/Support Contacts
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/digest.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/diagram1.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/diagram2.gif
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Developer Digest

  • Programmer's Handbook - http://www.cle.creaf.com/wwwnew/tech/devcnr/guide.html

    Stats:

    Size:2379Last modified:1996/12/10 1:39:20
    Download Size:2379Processed:1996/12/11 10:18:13

    Excerpt:

    Programmer's Handbook FAQs Sound Blaster Series Hardware Programming Guide (FAQ Last Updated: 21 Nov 1996) A development tool for anyone interested in programming Creative's line of audio cards....

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Changing Sampling Rate On the Fly
  • Detect DTMF digit using Telephony API (TAPI)
  • Handling noise on IRQ7
  • Creative TextAssist DDE Server
  • Developers' Corner
  • Sound Blaster AWE32 Developer Information Pack FAQ
  • Sound Blaster Series Hardware Programming Guide FAQ
  • Full-duplex Programming for Creative 16-bit Sound cards
  • Converting between 8-bit and 16-bit samples
  • Video Blaster SE100 Programming Information FAQ
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/sbk.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/awedip.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/vbsepi.gif
  • Links to this document:

  • Zone Directory
  • Index of /wwwnew/tech/devcnr
  • Zone Directory
  • Developers' Corner

  • Creative Registered Developer Program - http://www.cle.creaf.com/wwwnew/tech/devcnr/devinfo.html

    Stats:

    Size:2346Last modified:1996/10/25 23:35:29
    Download Size:2346Processed:1996/12/11 10:18:39

    Excerpt:

    Creative Registered Developer Program Creative Labs' Registered Developer Program is designed to provide developers of commercial software with a selection of key services, including full technical support, access to co-marketing...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • Developer Relations/Support Contacts
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/devlogo.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/register.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/usdoc.zip
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/eurodoc.zip
  • Links to this document:

  • Zone Directory
  • Index of /wwwnew/tech/devcnr
  • Zone Directory
  • Creative FTP Index: /pub/creative/devinfo
  • Creative FTP Index: /pub/creative/devinfo
  • Developers' Corner
  • Creative TextAssist API FAQ
  • Creative MP400 Programming Information FAQ
  • Developers' Corner - 3D Developer Support

  • Sound Blaster Series Hardware Programming Guide FAQ - http://www.cle.creaf.com/wwwnew/tech/devcnr/sbhwfaq.html

    Stats:

    Size:8274Last modified:1996/12/10 1:39:20
    Download Size:8274Processed:1996/12/11 10:21:22

    Excerpt:

    Sound Blaster Series Hardware Programming Guide FAQ Sound Blaster Series Hardware Programming Guide FAQ What is the SBHWPG? What are the contents and features of the SBHWPG? What are the prerequisites for developers to use the...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • Sound Blaster AWE32 Developer Information Pack FAQ
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/return.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • http://home.earthlink.net/~mma/
  • http://www.cle.creaf.com/creative/devinfo/ctsbhwpg.exe
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Programmer's Handbook

  • Changing Sampling Rate On the Fly - http://www.cle.creaf.com/wwwnew/tech/devcnr/fly.html

    Stats:

    Size:2988Last modified:1996/09/16 18:53:04
    Download Size:2988Processed:1996/12/11 10:19:58

    Excerpt:

    Changing Sampling Rate On the Fly Changing Sampling Rate On the Fly Want to change the sampling rate while playing digital audio? Read on... Normally digital audio is played at a sampling rate that is preset before playback...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Programmer's Handbook

  • Creative MP400 Programming Information FAQ - http://www.cle.creaf.com/wwwnew/tech/devcnr/mp400faq.html

    Stats:

    Size:5029Last modified:1996/09/16 18:53:07
    Download Size:5029Processed:1996/12/11 10:35:04

    Excerpt:

    Creative MP400 Programming Information FAQ Creative MP400 Programming Information FAQ What is the MP400 PI? What are the contents and features of the MP400 PI? What are the prerequisites for developers to use the MP400 PI?...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • Creative Registered Developer Program
  • Developer Relations/Support Contacts
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/return.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • http://www.cle.creaf.com/om1/om1_110.doc
  • Links to this document:

  • Index of /wwwnew/tech/devcnr

  • The Future Sounds Great! - http://www.cle.creaf.com/wwwnew/tech/devcnr/miles.html

    Stats:

    Size:5350Last modified:1996/09/16 18:53:07
    Download Size:5350Processed:1996/12/11 10:20:35

    Excerpt:

    The Future Sounds Great! 32 BIT PC MULTIMEDIA : THE FUTURE SOUNDS GREAT! by John Miles, Non-Linear Arts May 94 In the beginning, Intel created the 8086. And it was slow, and without power, and programmers said that it was bad....

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/digest.gif
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Developer Digest

  • Real Time Digital Mixing - http://www.cle.creaf.com/wwwnew/tech/devcnr/hmi.html

    Stats:

    Size:3669Last modified:1996/09/16 18:53:05
    Download Size:3669Processed:1996/12/11 10:19:57

    Excerpt:

    Real Time Digital Mixing REAL TIME DIGITAL AUDIO MIXING by Nick Skrepetos President/CEO Human Machine Interfaces, Inc November 1994 As the power of the PC continues to grow, so does the quest for technology. In the past many...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/digest.gif
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Developer Digest

  • Video Blaster SE100 Programming Information FAQ - http://www.cle.creaf.com/wwwnew/tech/devcnr/se1pifaq.html

    Stats:

    Size:7603Last modified:1996/10/04 19:31:34
    Download Size:7603Processed:1996/12/11 10:21:38

    Excerpt:

    Video Blaster SE100 Programming Information FAQ Video Blaster SE100 Programming Information FAQ What is the VB SE100PI? What are the contents and features of the VBSE100PI? What are the prerequisites for developers to use the...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/return.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • http://www.cle.creaf.com/creative/devinfo/ctse1pi.exe
  • http://www.cle.creaf.com/creative/drivers/vb/vbse1w95.exe
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Programmer's Handbook

  • Sonic Surfing - http://www.cle.creaf.com/wwwnew/tech/devcnr/sonic.html

    Stats:

    Size:5065Last modified:1996/09/16 18:53:10
    Download Size:5065Processed:1996/12/11 10:20:36

    Excerpt:

    Sonic Surfing SONIC SURFING "Oh, and by the way, while you're up there can you crop the first 2.4 seconds and then time stretch it out to 3 seconds but distort the second half of the section that you applied the pre-delay to when...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/digest.gif
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Developer Digest

  • Index of /wwwnew/tech/devcnr - http://www.cle.creaf.com/wwwnew/tech/devcnr/

    Stats:

    Size:???Last modified:???
    Download Size:6656Processed:1996/12/11 10:32:46

    Excerpt:

    Index of /wwwnew/tech/devcnr Index of /wwwnew/tech/devcnr Name Last modified Size Description Parent Directory 03-Oct-96 16:01 - 16to8bit.html 16-Sep-96 10:52 1k 3d_supt.gif...

    Links from this document:

  • Index of /wwwnew/tech
  • Non Disclosure Agreement
  • Blaster Certification Program
  • Real Time Digital Mixing
  • Changing Sampling Rate On the Fly
  • Detect DTMF digit using Telephony API (TAPI)
  • Programmer's Handbook
  • The Future Sounds Great!
  • Sonic Surfing
  • Handling noise on IRQ7
  • Creative TextAssist DDE Server
  • Developer Digest
  • Developers' Corner
  • E-mu Systems' 3D Positional Audio
  • Developer Kit for Sound Blaster Series FAQ
  • Sound Blaster AWE32 Developer Information Pack FAQ
  • SoundFont Technology Goes Audioactive
  • Creative Registered Developer Program
  • Sound Blaster Series Hardware Programming Guide FAQ
  • Creative TextAssist API FAQ
  • Full-duplex Programming for Creative 16-bit Sound cards
  • The Battle Hymn of the Developer
  • Creative TextAssist: An Insight
  • Creative MP400 Programming Information FAQ
  • Converting between 8-bit and 16-bit samples
  • Video Blaster SE100 Programming Information FAQ
  • Developers' Corner - 3D Developer Support
  • Developer Information Pack for Phone Blaster Series FAQ
  • Developer Relations/Support Contacts
  • Argonaut & Creative Labs 3D Blaster
  • http://www.cle.creaf.com/icons/back.gif
  • http://www.cle.creaf.com/icons/text.gif
  • http://www.cle.creaf.com/icons/blank.gif
  • http://www.cle.creaf.com/icons/image2.gif
  • http://www.cle.creaf.com/icons/compressed.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/sbk.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/left.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/tl_07.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/taapi.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/pbdip.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/b_cert.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/ddeart.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/awedip.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/digest.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/vbsepi.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/mp400pi.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/3d_supt.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/dev_map.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/devlogo.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/library.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/diagram1.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/diagram2.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/compat3d.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/register.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/whatsnew.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/dsupport.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/usdoc.zip
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/devapp.txt
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/eurodoc.zip
  • Links to this document:

  • Index of /wwwnew/tech

  • The Battle Hymn of the Developer - http://www.cle.creaf.com/wwwnew/tech/devcnr/warzone.html

    Stats:

    Size:3831Last modified:1996/09/16 18:53:12
    Download Size:3831Processed:1996/12/11 10:21:26

    Excerpt:

    The Battle Hymn of the Developer THE BATTLE HYMN OF THE DEVELOPER The split's getting wider. Talks have broken down. The two sides are digging in and preparing for what could be the bloodiest battle the PC audio world has ever...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/digest.gif
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Developer Digest

  • Developers' Corner - 3D Developer Support - http://www.cle.creaf.com/wwwnew/tech/devcnr/3dbsuprt.html

    Stats:

    Size:3073Last modified:1996/09/16 18:52:57
    Download Size:3073Processed:1996/12/11 10:21:41

    Excerpt:

    Developers' Corner - 3D Developer Support Working in partnership with the Game Developer Community Our staff in Developer Support works with Creative's registered game developers to create the next generation of 3D game titles. We...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • Creative Registered Developer Program
  • Developer Relations/Support Contacts
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/3d_supt.gif
  • http://www.creaf.com/secure/devsup/
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Developers' Corner

  • E-mu Systems' 3D Positional Audio - http://www.cle.creaf.com/wwwnew/tech/devcnr/3daudio.html

    Stats:

    Size:2192Last modified:1996/09/16 18:52:57
    Download Size:2192Processed:1996/12/11 10:21:16

    Excerpt:

    E-mu Systems' 3D Positional Audio E-MU SYSTEMS' 3D POSITIONAL AUDIO The joint Creative Labs - E-mu Systems® Technology Center is proud to announce E-mu Systems' 3D Positional Audio. This spatialization technology allows...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/digest.gif
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Developer Digest

  • Developer Digest - http://www.cle.creaf.com/wwwnew/tech/devcnr/digest.html

    Stats:

    Size:1394Last modified:1996/09/16 18:53:03
    Download Size:1394Processed:1996/12/11 10:18:27

    Excerpt:

    Developer Digest If you want to know about the latest multimedia technology -- keep yourself up to date. Choose any of the following topics: E-mu Systems' Positional Audio The Battle Hymn of the Developer Sonic Surfing...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Real Time Digital Mixing
  • The Future Sounds Great!
  • Sonic Surfing
  • Developers' Corner
  • E-mu Systems' 3D Positional Audio
  • SoundFont Technology Goes Audioactive
  • The Battle Hymn of the Developer
  • Creative TextAssist: An Insight
  • Argonaut & Creative Labs 3D Blaster
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/digest.gif
  • Links to this document:

  • Zone Directory
  • Index of /wwwnew/tech/devcnr
  • Zone Directory
  • Developers' Corner

  • Sound Blaster AWE32 Developer Information Pack FAQ - http://www.cle.creaf.com/wwwnew/tech/devcnr/adipfaq.html

    Stats:

    Size:7878Last modified:1996/12/10 1:39:19
    Download Size:7878Processed:1996/12/11 10:21:17

    Excerpt:

    Sound Blaster AWE32 Developer Information Pack FAQ Sound Blaster AWE32 Developer Information Pack FAQ What is the AWEDIP? What are the contents and features of the AWEDIP? What are the prerequisites for developers to use the...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • Developer Kit for Sound Blaster Series FAQ
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/return.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • http://www.cle.creaf.com/creative/devinfo/adip.exe
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Programmer's Handbook
  • Developer Kit for Sound Blaster Series FAQ
  • Sound Blaster Series Hardware Programming Guide FAQ

  • Detect DTMF digit using Telephony API (TAPI) - http://www.cle.creaf.com/wwwnew/tech/devcnr/dtmf.html

    Stats:

    Size:1763Last modified:1996/09/16 18:53:04
    Download Size:1763Processed:1996/12/11 10:20:14

    Excerpt:

    Detect DTMF digit using Telephony API (TAPI) Coding Tips Detect DTMF digit using Telephony API (TAPI) If you are developing TAPI compliant software for Phone Blaster, one feature you would probably use is the DTMF digits...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Programmer's Handbook

  • Creative TextAssist DDE Server - http://www.cle.creaf.com/wwwnew/tech/devcnr/ddeart.html

    Stats:

    Size:2524Last modified:1996/09/16 18:53:00
    Download Size:2524Processed:1996/12/11 10:20:57

    Excerpt:

    Creative TextAssist DDE Server Creative TextAssist DDE Server Creative has made intense effort in providing many features in the TextAssist software. A comprehensive set of APIs is also available for developers to add...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/ddeart.gif
  • http://www.cle.creaf.com/creative/devinfo/tasdde.exe
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Programmer's Handbook

  • Developer Kit for Sound Blaster Series FAQ - http://www.cle.creaf.com/wwwnew/tech/devcnr/sbk2faq.html

    Stats:

    Size:13559Last modified:1996/09/16 18:53:10
    Download Size:13559Processed:1996/12/11 10:25:44

    Excerpt:

    Developer Kit for Sound Blaster Series FAQ Developer Kit for Sound Blaster Series FAQ What is the SBK2? What are the contents and features of the SBK2? What are the prerequisites for developers to use the SBK2? What cards...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • Sound Blaster AWE32 Developer Information Pack FAQ
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/return.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • http://home.earthlink.net/~mma/
  • http://www.cle.creaf.com/creative/devinfo/fm.exe
  • http://www.cle.creaf.com/creative/devinfo/ctsbk2.exe
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Sound Blaster AWE32 Developer Information Pack FAQ
  • Developer Information Pack for Phone Blaster Series FAQ

  • Creative TextAssist API FAQ - http://www.cle.creaf.com/wwwnew/tech/devcnr/tassfaq.html

    Stats:

    Size:4493Last modified:1996/09/16 18:53:11
    Download Size:4493Processed:1996/12/11 10:35:03

    Excerpt:

    Creative TextAssist API FAQ Creative TextAssist API FAQ What is the TextAssist API? What are the contents and features of the TextAssist API? What are the prerequisites for developers to use the TextAssist API? What cards...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • Creative Registered Developer Program
  • Developer Relations/Support Contacts
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/return.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • http://www.cle.creaf.com/creative/patches/tawin95.exe
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Developer Information Pack for Phone Blaster Series FAQ

  • Developer Relations/Support Contacts - http://www.cle.creaf.com/wwwnew/tech/devcnr/contacts.html

    Stats:

    Size:2539Last modified:1996/12/10 1:39:19
    Download Size:2539Processed:1996/12/11 10:18:45

    Excerpt:

    Developer Relations/Support Contacts At Creative, we believe in providing you with the best software support possible. If you have any comments, suggestions, questions, or problems concerning our SDKs / APIs, please feel free to...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Mapping Server Error
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/dev_map.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/dsupport.gif
  • Links to this document:

  • Zone Directory
  • Index of /wwwnew/tech/devcnr
  • Zone Directory
  • Developers' Corner
  • Creative Registered Developer Program
  • Creative TextAssist API FAQ
  • Creative TextAssist: An Insight
  • Creative MP400 Programming Information FAQ
  • Developers' Corner - 3D Developer Support

  • Argonaut & Creative Labs 3D Blaster - http://www.cle.creaf.com/wwwnew/tech/devcnr/argonaut.html

    Stats:

    Size:3473Last modified:1996/09/16 18:52:58
    Download Size:3473Processed:1996/12/11 10:21:44

    Excerpt:

    Argonaut & Creative Labs 3D Blaster ARGONAUT & CREATIVE LABS 3D BLASTER by Rich Seider Feb 1996 Argonaut is quite pleased to join with Creative Labs at the launch of its 3D Blaster at Creativity 95. Creative Labs, a leading...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/digest.gif
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Developer Digest
  • 3D Blaster News Flash
  • 3D Blaster News Flash
  • 3D Blaster News Flash

  • Converting between 8-bit and 16-bit samples - http://www.cle.creaf.com/wwwnew/tech/devcnr/16to8bit.html

    Stats:

    Size:1673Last modified:1996/09/16 18:52:56
    Download Size:1673Processed:1996/12/11 10:21:33

    Excerpt:

    Converting between 8-bit and 16-bit samples Converting between 8-bit and 16-bit samples Converting digital audio samples from 16-bit format to 8-bit format, and vice-versa, is very easy. There are only two differences between...

    Links from this document:

  • Creative Zone
  • Creative Zone Credits
  • Developers' Corner
  • http://www.cle.creaf.com/wwwnew/ctl.gif
  • http://www.cle.creaf.com/wwwnew/home23.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/h_lab.gif
  • http://www.cle.creaf.com/wwwnew/tech/devcnr/handbk.gif
  • Links to this document:

  • Index of /wwwnew/tech/devcnr
  • Programmer's Handbook