Subculture ========== [English] The CD-ROM must be in the CD-ROM drive for this demo to run. [Français] Pour que cette démo s'exécute, le CD-ROM doit être dans le lecteur de CD-ROM. [Deutsch] Diese Demo kann nur ausgeführt werden, wenn die CD-ROM sich im CD-ROM-Laufwerk befindet. [Italiano] Il CD-ROM deve essere inserito nell'unità CD-ROM affinché venga eseguita la dimostrazione. [Español] Para que funcione la demostración, el CD-ROM tiene que estar insertado. Sub Culture is a registered trademark of Criterion Software Ltd Developed by Criterion Studios Published by Ubisoft Entertainment. Published by Imagineer in Japan. Release date Q4/97 For more information and to download an interactive demo in late October 97, surf to: www.csl.com/studios www.ubisoft.com www.ubisoft.co.uk www.ubisoft.fr www.ubisoft.de Game Overview ============= Sub Culture (TM) is an exhilarating PC CD-ROM 3D underwater action-adventure game. As one of the 'little guys', within the confines of your submarine, you must struggle to survive in the peril -fraught shallows. You share these volatile waterways with hostile clans, the Bohine the Procha and the Pirates, whose age old differences have exploded into an embittered and blood-thirsty civil war. Sub Culture consists of a gorgeous undersea environment with action packed missions and a freeform narrative that will entrance games players the world over. Delve into Sub Culture and you may never want to resurface. Your ultimate goal: to save this world from imminent destruction and find the truth about the 'godlike' humans who have destroyed your family. Key Elements ============ The Sub Culture world is full of neat features: · Real time night and day as the sun passes overhead · Real time lighting generated by the environment and your sub · Strange and aggressive mutant creatures · Weird and wonderful tools and weapons such as a ROV (Remotely Operated Vehicle) and an electro bolt · Dynamic trading system - play at the stock market · Physically accurate dynamic modelling of the craft and creatures · Varied 3D seascape which includes an abyss, cave complexes and pipe networks · Stunning aquatic life roaming the seas · Atmospheric 3D sound effects and original music · The detritus of human life litter the seabed: from see how the humans are destroying your world Sub-Culture is a game which revolves around missions although there are always freeform activities and trading to do. In Sub Culture you can explore a breathtaking underwater world which is continuously changing and no matter what missions are taking place the environment continues to live. You must trade to gain money, which in turn provides a means to purchase inventory items. Different missions are available from each city and from the Prochas and the Bohines: which ones you do affect how you stand with each culture. The missions are accompanied by a highly detailed and engaging narrative. The missions are numerous and varied: in one mission you must accompany diplomats on a peace mission warding off attacks from pirates; in another you must get a SWAT team onto a sub hijacked by terrorists as they go through a minefield; in all of them you must use your skill and judgement so allowing you to progress to the core mission and the next stage in the adventure.. As well as affecting your standing, successful completion of a mission provides financial reward. Once docked at a city, you can engage in a trading sequence although prices and availability of tools and weapons differ between races and cities, so you will need to be astute in your quest for the best tools at the best price. Sub Culture consists of 27 missions divided into 4 stages. The first stage is a training stage, all the other stages have a distinct scenario which develops the storyline of tribal antagonism, reluctant peace and victorious alliance all set against a variety of mind-blowing and absorbing missions. Run Sub Culture on a 3D accelerator for an enhanced experience. Sub Culture supports Power VR, 3DFX and Rendition V1000 & V2000 chips in native mode and other 3D accelerators through Direct 3D. Copyright 1997 Criterion Software Ltd. All rights reserved. Sub Culture is a Trademark of Criterion Software Ltd. All other trademarks belong to their respective companies.