*** PROGRAM STARTED *** *** ExRestoreSurfaces DONE - ExRestoreSurfaces * Surfaces not created *** ExEnumerateDraw Primary Display Driver SOME VIDEO DRIVER CAPABILITIES: Total Video Memory : 3221696 Free Video Memory : 3221696 Has 3D acceleration Allows blitting Allows colour fill blitting Allows asynchronous blitting Supports some form of colour key in blit or overlay operations Overlays supported SOME VIDEO DRIVER CAPABILITIES: Total Video Memory : 0 Free Video Memory : 0 Has 3D acceleration Allows blitting Allows colour fill blitting Allows stretch blitting Allows blitting from system memory Supports some form of colour key in blit or overlay operations Enumerated video modes: 320 X 200 X 8 320 X 240 X 8 400 X 300 X 8 512 X 384 X 8 640 X 400 X 8 640 X 480 X 8 800 X 600 X 8 1024 X 768 X 8 1280 X 1024 X 8 320 X 200 X 16 320 X 240 X 16 400 X 300 X 16 512 X 384 X 16 640 X 400 X 16 640 X 480 X 16 800 X 600 X 16 1024 X 768 X 16 1280 X 1024 X 16 320 X 200 X 24 320 X 240 X 24 400 X 300 X 24 512 X 384 X 24 640 X 400 X 24 640 X 480 X 24 800 X 600 X 24 1024 X 768 X 24 1280 X 1024 X 24 320 X 200 X 32 320 X 240 X 32 400 X 300 X 32 512 X 384 X 32 640 X 400 X 32 640 X 480 X 32 800 X 600 X 32 1024 X 768 X 32 3Dfx DirectX II Driver SOME VIDEO DRIVER CAPABILITIES: Total Video Memory : 3221696 Free Video Memory : 3221696 Has 3D acceleration Allows blitting Allows colour fill blitting Allows asynchronous blitting Supports some form of colour key in blit or overlay operations Overlays supported SOME VIDEO DRIVER CAPABILITIES: Total Video Memory : 0 Free Video Memory : 0 Has 3D acceleration Allows blitting Allows colour fill blitting Allows stretch blitting Allows blitting from system memory Supports some form of colour key in blit or overlay operations Enumerated video modes: 320 X 200 X 8 320 X 240 X 8 400 X 300 X 8 512 X 384 X 8 640 X 400 X 8 640 X 480 X 8 800 X 600 X 8 1024 X 768 X 8 1280 X 1024 X 8 320 X 200 X 16 320 X 240 X 16 400 X 300 X 16 512 X 384 X 16 640 X 400 X 16 640 X 480 X 16 800 X 600 X 16 1024 X 768 X 16 1280 X 1024 X 16 320 X 200 X 24 320 X 240 X 24 400 X 300 X 24 512 X 384 X 24 640 X 400 X 24 640 X 480 X 24 800 X 600 X 24 1024 X 768 X 24 1280 X 1024 X 24 320 X 200 X 32 320 X 240 X 32 400 X 300 X 32 512 X 384 X 32 640 X 400 X 32 640 X 480 X 32 800 X 600 X 32 1024 X 768 X 32 DONE - ExEnumerateDraw *** TEMP DESTROY MESSAGE RECEIVED *** *** ExSoundEnumerate Sound driver : Primary Sound Driver Sound driver : SoundBlaster 16 Direct Sound Driver [220] DONE - ExSoundEnumerate *** ExInitWindowMode *** ExDropEverything *** DONE - ExDropEverything *** ExClearAllKeys - DONE *** ExCreateObjects DONE - ExCreateObjects *** ExCreateWindowCoop *** ExRestoreSurfaces DONE - ExRestoreSurfaces * Surfaces not created DONE - ExCreateWindowCoop *** ExCreateSurfaces Front Buffer created 800 (1600) X 600 RGB Count : 16 SMARTB_8TO16 DONE - ExCreateSurfaces Created 320x200 buffers at 16 BPP Front pitch : 1600 Back pitch : 320 DONE - ExInitWindowMode *** ExInitChrs - DONE >>> INITIALISATION COMPLETE - STARTING GAME Pepper Test: Starting FE *** ExSoundInitialise SOUND CARD CAPABILITIES: Driver: sound Primary Sound Driver Primary buffer supports mono samples Primary buffer supports stereo samples Primary buffer supports 8 bit samples Primary buffer supports 16 bit samples Microsoft approved driver Minimum Secondary Sample Rate : 0 Maximum Secondary Sample Rate : 0 THIS IS NOT A COMPLETE LIST NAG MARK TO FINISH IT DONE - ExSoundInitialise Pepper Test: Init Joy Pepper Test: Init CD player *** ExCDInitMixer Number of mixer devices : 1 Number of mixer lines : 3 Number of CD line : 131072 Short name : CD Normal name : CD Audio Channels : 2 Control short name : CD Volume $$$ Control normal name : CD Audio Volume Level DONE - ExCDInitMixer Pepper Test: 3DFX init Pepper Test: Setting new vid mode (last pepper message) *** ExInitWindowMode ALREADY IN CORRECT MODE DONE - ExInitWindowMode *** ExSoundLoadSample Hard Copy of wav free'd after initialisation DONE - ExSoundLoadSample *** ExSoundLoadSample Hard Copy of wav free'd after initialisation DONE - ExSoundLoadSample *** ExSoundLoadSample Hard Copy of wav free'd after initialisation DONE - ExSoundLoadSample *** ExSoundPlaySample DONE - ExSoundPlaySample *** ExSoundPlaySample DONE - ExSoundPlaySample *** ExSoundPlaySample DONE - ExSoundPlaySample * Keyboard buffer overflow: 38* *** ExSoundPlaySample DONE - ExSoundPlaySample * Keyboard buffer overflow: 27* *** ExSoundShutdown *** ExSoundStopAllSamples *** ExSoundStopSample Play Buffer : 0 is now stopped DONE - ExSoundStopSample *** ExSoundStopSample Play Buffer : 1 is now stopped DONE - ExSoundStopSample *** ExSoundStopSample Play Buffer : 2 is now stopped DONE - ExSoundStopSample *** ExSoundStopSample Play Buffer : 3 is now stopped DONE - ExSoundStopSample *** ExSoundStopSample Play Buffer : 4 is already stopped DONE - ExSoundStopSample *** ExSoundStopSample Play Buffer : 5 is already stopped DONE - ExSoundStopSample *** ExSoundStopSample Play Buffer : 6 is already stopped DONE - ExSoundStopSample *** ExSoundStopSample Play Buffer : 7 is already stopped DONE - ExSoundStopSample *** ExSoundStopSample Play Buffer : 8 is already stopped DONE - ExSoundStopSample DONE - ExSoundStopAllSamples *** ExSoundReleaseSample About to release: 0 Wav Resource : 0 has been emptied DONE - ExSoundReleaseSample *** ExSoundReleaseSample About to release: 1 Wav Resource : 1 has been emptied DONE - ExSoundReleaseSample *** ExSoundReleaseSample About to release: 2 Wav Resource : 2 has been emptied DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 3 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 4 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 5 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 6 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 7 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 8 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 9 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 10 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 11 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 12 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 13 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 14 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 15 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 16 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 17 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 18 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 19 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 20 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 21 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 22 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 23 was already empty DONE - ExSoundReleaseSample *** ExSoundReleaseSample Wav Resource : 24 was already empty DONE - ExSoundReleaseSample Resource wavs killed DONE - ExSoundShutdown >>> GAME COMPLETE - CLOSING DOWN *** ExClearAllKeys - DONE *** ExDropEverything *** Primary surface dead Back surface dead DD2 object dead DD object dead DONE - ExDropEverything *** GAME FINISHED ***